Monday, October 28th, 2019
In 2018, the gaming industry accounted for about $135 billion. eSports have an audience of nearly 456 million. Over 2.5 billion people play games around the globe. So, what does the online-gaming industry look like today? Who can help you with the right online gaming merchant account in the UK? You’re at the right place. Just read to know.
Gaming Industry: Online Gaming Merchant Account
It was back in the 50s when computers emerged. Games were then developed to just check how computers were working. The introduction of the internet led to the growth of online games. Today’s online gaming industry is a real success.
Specifically, mobile games have become extremely popular in recent years and continue to gain traction all over the world. Mobile virtual-reality games increasingly found in smartphones. Online gambling is another phenomenon that’s becoming more and more popular.
The gaming industry of the late 90s resulted in online casinos, which made online gambling a reality. In the UK, the gaming industry has an important place in the country’s cultural landscape.
The ongoing growth of technology makes graphics more impressive. As a result, the gaming experience becomes surreal. Did you know that Sony Interactive Entertainment is currently the richest video-game company?
The UK gaming market accounts for £5.7bn. Are you a merchant involved in the UK gaming industry? Do you need cheap and secure payment-processing services for your business? Just work with a reputable payments-processor comparison company like Best Payment Providers in the UK to get easily approved for an exceptional online gaming merchant account.
Best Payment Providers is focused on terms, rates, and integration, and offers the most trustworthy snapshot of providers at the time writing.
Report on Global Games Market
According to NewZoo’s new Global Games Market Report, the gaming industry accounted for $138.7 billion in revenue in 2018. The amount was expected to reach 152.1 billion this year. In 2018, the video-game industry grew by nearly 10%. The number of gamers in the world is over 2.5 billion.
Smartphone games represent the biggest segment of the market, and it’s quite logical since most people worldwide have access to smartphones. Browser PC Games represent the smallest segment of the market accounting for only 2%. In fact, browser-based games will go on losing their market share.
As for the console games, they account for 32% of the revenue and are going to further grow with greater speed. In fact, the console is the fastest-growing segment in 2019. It’s been growing +13.4% year over year (YOY) to reach $47.9 billion this year.
They’re more than one type of business in the gaming field. Below you can find a list of some of them:
- App-based games
- Console gaming
- Digital games
- In-play gambling
- Mobile gambling
- Mobile gaming
- Online bingo
- PC gaming
- Slot machines
- Table games and poker
To sum up, the online-gaming industry doesn’t stop its further growth. The development of smartphone games is breaking new ground. Consoles will need to adapt to the market.